What is a software rescue?

Pillar

A software rescue is taking a system you can no longer move forward (a stalled build, an aging platform, a codebase nobody on your team understands) and getting it back under control through a code review, stabilization, and a deliberate plan to patch, modernize, or rebuild. It rarely means throwing everything away. The existing system is the most accurate requirements document you'll ever have, so a good rescue starts by reading it, and any partner who quotes a rescue without reviewing the code first is guessing with your money.

Other things you may want to know

Frequently asked questions

Can an agency keep my app live in the stores while rebuilding it?

Yes. The standard pattern is to keep the current app running (with critical fixes only) while the new version is built in parallel, then ship the rebuild as an update to the same store listing so you keep your ratings, reviews, and install base. Users download an update, their accounts and data carry over, and nothing resets. The cutover plan deserves as much scrutiny as the build quote: ask for the migration steps, the rollback plan, and who handles store review in writing.

What should I hand over when a new agency takes over my app?

Source code and repository access, app store and developer accounts, backend and database access, third-party service credentials (payments, analytics, push), any documentation, and the contact for whoever built it, if they're reachable. Gaps are normal; a good takeover partner lists what's missing and works around it. Before you hand anything over, confirm you actually own the accounts and the code under your current contract. If the old developer controls the store listing or the repo, recovering access is the real first project.

Do I have to rebuild my iOS and Android apps at the same time?

No. Sequencing is normal: rebuild the platform with the most users or the worst problems first, prove the new foundation, then bring the second platform over. A cross-platform rebuild (one codebase serving both stores) is the other common answer, and it often comes out of the audit as the cheaper path forward. The right order depends on where your users and your pain actually are, so ask any agency to justify their sequencing against your analytics rather than their staffing calendar.

How much does it cost to rebuild an existing mobile app?

A focused rebuild generally lands in the same territory as a first build of comparable scope, because scope drives cost; the published ranges in our cost guide ($25k to $75k for a focused first version) are the honest starting point. What moves the number is how much survives the audit: a solid data model or API layer can carry over and shrink the quote. That's why the audit comes before the price. Be wary of any rebuild quoted without one; a price set before the code is read is a guess, and it gets corrected at your expense.

What should a software commercialization proposal include?

At minimum: a written scope, line-item pricing, a timeline with milestones, who owns the code (you), the names and roles of the team, and what post-launch support costs, typically 15 to 20% of build cost per year. If strategy and design work are included, the proposal should say what they produce, not just that they happen. A proposal missing the year-two number isn't cheaper, it's incomplete. Compare any two proposals on the five-year total and the order often changes.

Can a commercialization company take over a prototype built elsewhere?

Yes, and the good ones do it constantly: prototypes from freelancers, internal teams, no-code tools, and AI builders all land on commercialization firms' desks. The takeover should start with a code review that tells you what's worth keeping before anyone proposes a rebuild. At Iron Forge that review happens inside a fixed-price Discovery, which returns written findings, line-item pricing, and a timeline in 2 to 3 weeks. Ask any partner you're evaluating to put their keep-versus-rebuild recommendation in writing; it's the cheapest way to find out how they think.

What does prototype-to-product mean in software development?

Prototype-to-product is the work between a demo that impresses a meeting and software that paying customers rely on: hardening the code, designing real workflows, adding the unglamorous parts (accounts, billing, permissions, monitoring), and preparing support for launch. A prototype proves the idea; a product survives strangers using it at volume. Ask any firm pitching prototype-to-product services which parts of your prototype they would keep. A specific answer means they've done this before. A promise to rebuild everything, quoted on the first call, means they haven't read your code yet.

How do I compare software commercialization companies?

Score every firm on the same four criteria: strategy depth (do they help decide what to build), in-house design, engineering quality, and post-launch support. Then ask each one for a written scope and a fixed price before the build, and for the names of the people who will do the work. The comparison gets easy fast, because most firms are strong on one or two criteria and quiet about the rest. A true commercialization partner can show you all four in writing, and the ones who can't have answered your question anyway.